![]() ![]() ![]() ![]() In its present form, the material is targeted at users that need to match exactly a given real-world sample. You can only change the overall tint of the material. you can't change glossiness, increase reflectivity etc. Also, for the moment except for some general tint control, the material is unmodifiable - i.e. The material goes beyond single-point BRDF capture and can faithfully represent the textured appearance of a large number of real-world surfaces using bidirectional texture function ( BTF) approximation.īecause the scanned material simply reproduces the way a physical material responds to light, is has no notion of "diffuse" or "reflection" components, "normal" or "bump" maps.Ĭurrently, the material can render only opaque surfaces. The scanned material renders the captured appearance of an actual physical material sample, that has been scanned with special scanner hardware. Without a license, the material will render with a watermark, otherwise, it should be able to render the scenes. However, for earlier V-Ray versions, the Scanned Material requires a separate render license to work correctly. The industry's first technology capable of scanning & rendering translucent materials.With V-Ray 6, the Scanned Material doesn't require a separate render license to work correctly. Render complex reflective and holographic surfaces. Simulate the look of highly-detailed car paint, complete with orange peel and clear coat. Render a wide variety of physical materials including plastic, leather, stone, metal, wood, and fabric. Render with V-Ray 3.5 or higher, so now available in Max, Maya, SketchUp, Revit and Rhino. ![]() No loss of detail, fidelity, or color.Ĭhaos Scans are created from thousands of images, capturing a material's bidirectional texture function (BTF), recreating a material's true surface appearance and response to light.Ĭhaos Scans require no prior material-building knowledge, or use of reference materials.Ĭhaos Scans materials repeat without joins.įine-tune the appearance of materials directly in Max or Maya. Chaos Scans uses high-quality hardware to capture the material’s texture in exceptional quality. ![]()
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